Hacker may refer to:
The hacker culture is a subculture of individuals who enjoy the intellectual challenge of creatively overcoming and circumventing limitations of systems to achieve novel and clever outcomes. The act of engaging in activities (such as programming or other media) in a spirit of playfulness and exploration is termed "hacking". However, the defining characteristic of a hacker is not the activities performed themselves (e.g. programming), but the manner in which it is done: hacking entails some form of excellence, for example exploring the limits of what is possible, thereby doing something exciting and meaningful. Activities of playful cleverness can be said to have "hack value" and are termed "hacks" (examples include pranks at MIT intended to demonstrate technical aptitude and cleverness). The hacker culture originally emerged in academia in the 1960s around the Massachusetts Institute of Technology (MIT)'s Tech Model Railroad Club (TMRC) and MIT Artificial Intelligence Laboratory.
A mod or modification is the alteration of content from a video game in order to make it operate in a manner different from its original version. Mods can be created for any genre of game but are especially popular in first-person shooters, role-playing games and real-time strategy games. Mods are made by the general public or a developer and can be entirely new games in themselves, but mods are not stand-alone software and require the user to have the original release in order to run. They can include new items, modded weapons, characters, enemies, models, textures, levels, story lines, music, money, armor, life and game modes. They can be single-player or multiplayer. Mods that add new content to the underlying game are often called partial conversions, while mods that create an entirely new game are called total conversions and mods that fix bugs only are called unofficial patches.
Games running on a personal computer are often designed with change in mind, allowing modern PC games to be modified by gamers without much difficulty. These mods can add extra replay value and interest. The Internet provides an inexpensive medium to promote and distribute mods, and they have become an increasingly important factor in the commercial success of some games. Developers such as id Software, Valve Software, Re-Logic, Bethesda Softworks, Firaxis, Crytek, The Creative Assembly and Epic Games provide extensive tools and documentation to assist mod makers, leveraging the potential success brought in by a popular mod like Counter-Strike.
A "gamer" is someone who plays interactive games, such as video games or tabletop games. Although the term "gamer" may commonly refer to video game players, the term may also be applied to players of other forms of games, such as tabletop games or physical games. Additionally, in some countries such as the United Kingdom, the term "gaming" refers to legalized gambling, which can take both traditional (tabletop) and digital forms (akin to video games), so in these areas gamers may also refer to people who gamble. The term also includes people who work on methods to gamify technologies relevant to gameplay.
There are many gamer communities around the world. Many of these take the form of discussion forums and other virtual communities, as well as college or university social clubs.
In the United States, the average video game player is 30 years old and has been playing video games for over 12 years. In the UK as of 2007, the average video game player was over 23 years old, had played video games for over 10 years, and spent around 11 hours a week playing video games.
A gamer is one who plays and/or devises games, especially role-playing or video games.
Gamer(s) may also refer to:
Gamer (Ukrainian: Гамep) was a the debut feature-length film directed by Oleg Sentsov. Out of the Russian and Ukrainian language in 2011. He tells of a young gamer, who lives with his mother in Simferopol. Premiere was held in 2012 in Rotterdam. The film participated in several international film festivals and was a highly marked by the professional community, in particular, a premium Russian Guild of Film Critics at the festival Spirit of Fire in Khanty-Mansiysk.
The film's protagonist - a teenager Lyoscha - enthusiastic player in computer games, all the time conducting in specialized clubs. During his passion, he almost did not pay attention to others, neither his mother, grieved the fact that his son had dropped out or a girl Katya, in love with him; any friends. In an environment of professional gamers Lyoscha reputed to be the best, followed by victory in many competitions. In an effort to become the best he embarks on an international gaming tournament in Los Angeles, but it takes only a second. Returning home, Lesch rid of their gaming devices, and for the first time the entire film on his face there is a smile.